


G4C is a video game studio led by industry veterans, creating and publishing games for content creators. Our approach to branded-creator games goes beyond marketing, delivering live products that deepen audience engagement, grow the creator’s community, and generate recurring revenue.


W
E
A
R
E
V
I
D
E
O
G
A
M
E
S
P
E
C
I
I
A
L
S
T
E




Our team has worked at prestigious studios on games and franchises played by millions.
Our team has worked at prestigious studios on games and franchises played by millions.
Our team has worked at prestigious studios on games and franchises played by millions.
























































































































W
W
E
E
A
A
R
R
E
E
V
V
I
I
D
D
E
E
O
O
G
G
A
A
M
M
E
E
S
S
P
P
E
E
C
C
I
I
I
I
A
A
L
L
S
S
T
T
E
E


Video games generated 197B$ of revenues in 2024, half on mobile with a average gaming penetration at 82%.

A good game will go beyond your initial community and will boost your visibility and followers to new heights.

Players are highly engaged, your game will offer new ways to interact with your community and create new content.


01 CREATOR GAME-FIT
We begin with deep market research and leverage the creator’s community data to pinpoint a high-demand gameplay segment—mechanics, features, and art direction—that perfectly fits their brand and audience.
02 GAME CONCEPT
Presentation of the game loop, player progression, and Game Design Documentation that prioritizes fun, retention, and monetization—ensuring each game thrives well beyond its initial launch buzz.
03 PRE-PROD
We set up pipelines and game systems to enable regular updates driven by data and community feedback, leveraging our own back-end and production tools built on industry best practices.
04 PRODUCTION
Implementation of approved features, integration of game assets and animations, and delivery of weekly builds for testing and quality control.
05 LIVE OPS
Publishing team driving the go-to-market strategy and update plan based on game data, community feedback, and live events.

CREATOR GAME FIT
We begin with deep market research and leverage the creator’s community data to pinpoint a high-demand gameplay segment—mechanics, features, and art direction—that perfectly fits their brand and audience.
Why Making a
Video Game ?

CREATOR GAME FIT
We begin with deep market research and leverage the creator’s community data to pinpoint a high-demand gameplay segment—mechanics, features, and art direction—that perfectly fits their brand and audience.
Why Making a
Video Game ?

Monetize Your Community
Video games generated 197B$ of revenues in 2024, half on mobile with a average gaming penetration at 82%.

Monetize Your Community
Video games generated 197B$ of revenues in 2024, half on mobile with a average gaming penetration at 82%.

Reach A Brand New
Audience
A good game will go beyond your initial community and will boost your visibility and followers to new heights.

Reach A Brand New
Audience
A good game will go beyond your initial community and will boost your visibility and followers to new heights.

Engage, Interact &
Generate Content
Players are highly engaged, your game will offer new ways to interact with your community and create new content.

Engage, Interact &
Generate Content
Players are highly engaged, your game will offer new ways to interact with your community and create new content.

Reach A Brand New
Audience
A good game will go beyond your initial community and will boost your visibility and followers to new heights.

Reach A Brand New
Audience
A good game will go beyond your initial community and will boost your visibility and followers to new heights.

Engage, Interact &
Generate Content
Players are highly engaged, your game will offer new ways to interact with your community and create new content.

Engage, Interact &
Generate Content
Players are highly engaged, your game will offer new ways to interact with your community and create new content.

Why Making a
Video Game ?

Why Making a
Video Game ?

Monetize Your Community
Video games generated 197B$ of revenues in 2024, half on mobile with a average gaming penetration at 82%.

Monetize Your Community
Video games generated 197B$ of revenues in 2024, half on mobile with a average gaming penetration at 82%.




01 CREATOR GAME-FIT
We begin with deep market research and leverage the creator’s community data to pinpoint a high-demand gameplay segment—mechanics, features, and art direction—that perfectly fits their brand and audience.
02 GAME CONCEPT
Presentation of the game loop, player progression, and Game Design Documentation that prioritizes fun, retention, and monetization—ensuring each game thrives well beyond its initial launch buzz.
03 PRE-PROD
We set up pipelines and game systems to enable regular updates driven by data and community feedback, leveraging our own back-end and production tools built on industry best practices.
04 PRODUCTION
Implementation of approved features, integration of game assets and animations, and delivery of weekly builds for testing and quality control.
05 LIVE OPS
Publishing team driving the go-to-market strategy and update plan based on game data, community feedback, and live events.




01 CREATOR GAME-FIT
We begin with deep market research and leverage the creator’s community data to pinpoint a high-demand gameplay segment—mechanics, features, and art direction—that perfectly fits their brand and audience.
02 GAME CONCEPT
Presentation of the game loop, player progression, and Game Design Documentation that prioritizes fun, retention, and monetization—ensuring each game thrives well beyond its initial launch buzz.
03 PRE-PROD
We set up pipelines and game systems to enable regular updates driven by data and community feedback, leveraging our own back-end and production tools built on industry best practices.
04 PRODUCTION
Implementation of approved features, integration of game assets and animations, and delivery of weekly builds for testing and quality control.
05 LIVE OPS
Publishing team driving the go-to-market strategy and update plan based on game data, community feedback, and live events.

01
Store & PLATFORM
Operation
We Publish On Stores, Secure Feature & Collect Money
02
Game Channel
Mangement
We Create & Animate Official Channel Of The Game
03
Performance User Acquisition
Production Of Creative Profile Creation, Data Drivens
GAME FOR CREATORS


01
Store & PLATFORM
Operation
We Publish On Stores, Secure Feature & Collect Money
02
Game Channel
Mangement
We Create & Animate Official Channel Of The Game
03
Performance User Acquisition
Production Of Creative Profile Creation, Data Drivens


03
Performance User Acquisition
Production Of Creative Profile Creation, Data Drivens
01
Store & PLATFORM
Operation
We Publish On Stores, Secure Feature & Collect Money
02
Game Channel
Mangement
We Create & Animate Official Channel Of The Game
OUR CREATIVE
DEPARMENTS
OUR CREATIVE
DEPARMENTS
Meet the people behind the process
Meet the people behind the process


We offer strong incentives tied to each game’s profitability to attract and retain top talent, and we tap into an AI-powered production pipeline. Our lean core team in-house stays agile while leveraging a broad network of expert freelancers.
We offer strong incentives tied to each game’s profitability to attract and retain top talent, and we tap into an AI-powered production pipeline. Our lean core team in-house stays agile while leveraging a broad network of expert freelancers.

Chris
Project Management

Chris
Project Management

Chris
Project Management

Chris
Project Management

Duc
Programmer

Duc
Programmer

Duc
Programmer

Duc
Programmer

Yemin
UX Designer

Yemin
UX Designer

Yemin
UX Designer

Yemin
UX Designer

Stan
Game Designer

Stan
Game Designer

Stan
Game Designer

Stan
Game Designer

Paul
GPP (Game Play
Programming)

Paul
GPP (Game Play
Programming)

Paul
GPP (Game Play
Programming)

Paul
GPP (Game Play Programming)

Claire
Art.

Claire
Art.

Claire
Art.

Claire
Art

Angelina
Publishing

Angelina
Publishing

Angelina
Publishing

Angelina
Publishing

Jo
Tech Art

Jo
Tech Art

Jo
Tech Art

Jo
Tech Art

Jo
Tech Art





GAME FOR CREATOR
GAME FOR CREATOR
GAME FOR CREATOR
WHY
WHY
WHY
G4C?
G4C?
G4C?
INFLUENCERS STRUGGLE TO MONETIZE THEIR AUDIENCES. FREE-TO-PLAY GAMES RELY ON EXPENSIVE USER-ACQUISITION BUDGETS
GAME 4 CREATOR BRIDGES THE GAP BY CREATING INFLUENCER-BRANDED GAMES PROMOTED YEAR-ROUND WITH LIVE EVENTS AND UPDATES TO ENGAGE COMMUNITIES AND GENERATE RECURRING REVENUE.










































LEVEL UP YOUR VIEWER WITH G4C.
GAME 4 CREATOR BRIDGES THE GAP BY CREATING INFLUENCER-BRANDED GAMES PROMOTED YEAR-ROUND WITH LIVE EVENTS AND UPDATES TO ENGAGE COMMUNITIES AND GENERATE RECURRING REVENUE.
GAME 4 CREATOR BRIDGES THE GAP BY CREATING INFLUENCER-BRANDED GAMES PROMOTED YEAR-ROUND WITH LIVE EVENTS AND UPDATES TO ENGAGE COMMUNITIES AND GENERATE RECURRING REVENUE.


















































































LEVEL UP YOUR VIEWER WITH G4C.





INFLUENCERS STRUGGLE TO MONETIZE THEIR AUDIENCES
Free-to-play games rely on expensive user-acquisition budgets. Game 4 creator bridges the gap by creating i...

INFLUENCERS STRUGGLE TO MONETIZE THEIR AUDIENCES
Free-to-play games rely on expensive user-acquisition budgets. Game 4 creator bridges the gap by creating i...

INFLUENCERS STRUGGLE TO MONETIZE THEIR AUDIENCES
Free-to-play games rely on expensive user-acquisition budgets. Game 4 creator bridges the gap by creating i...

SCALABLE
We act as the publisher, owning the go-to-market strategy, community, and, for some titles, the game’s …

SCALABLE
We act as the publisher, owning the go-to-market strategy, community, and, for some titles, the game’s …

SCALABLE
We act as the publisher, owning the go-to-market strategy, community, and, for some titles, the game’s …

CREATIVE FRAME
We limit creative risk by ensuring a solid Creator–Game Fit, blending influencer community data with game market insights …

CREATIVE FRAME
We limit creative risk by ensuring a solid Creator–Game Fit, blending influencer community data with game market insights …

CREATIVE FRAME
We limit creative risk by ensuring a solid Creator–Game Fit, blending influencer community data with game market insights…





INFLUENCERS STRUGGLE TO MONETIZE THEIR AUDIENCES
Free-to-play games rely on expensive user-acquisition budgets. Game 4 creator bridges the gap by creating i...

INFLUENCERS STRUGGLE TO MONETIZE THEIR AUDIENCES
Free-to-play games rely on expensive user-acquisition budgets. Game 4 creator bridges the gap by creating i...

SCALABLE
We act as the publisher, owning the go-to-market strategy, community, and, for some titles, the game’s …

SCALABLE
We act as the publisher, owning the go-to-market strategy, community, and, for some titles, the game’s …

CREATIVE FRAME
We limit creative risk by ensuring a solid Creator–Game Fit, blending influencer community data with game market insights…

CREATIVE FRAME
We limit creative risk by ensuring a solid Creator–Game Fit, blending influencer community data with game market insights…
Game For Creators
Game For Creators
Turn Win Win Partnership
Turn Win Win
Partnership

Investment & Revenue Sharing
G4C invests—partially or fully—to develop and launch the game. Once it’s live, we share revenues with the Creators.

Investment & Revenue Sharing
G4C invests—partially or fully—to develop and launch the game. Once it’s live, we share revenues with the Creators.
Investment & Revenue Sharing
G4C invests—partially or fully—to develop and launch the game. Once it’s live, we share revenues with the Creators.
Investment & Revenue Sharing
G4C invests—partially or fully—to develop and launch the game. Once it’s live, we share revenues with the Creators.

Creative Ownership
Creators have the final say on all content related to their image, knowing their name is on the product.

Creative Ownership
Creators have the final say on all content related to their image, knowing their name is on the product.
Creative Ownership
Creators have the final say on all content related to their image, knowing their name is on the product.
Creative Ownership
Creators have the final say on all content related to their image, knowing their name is on the product.

Continuous Collaboration
G4C delivers constant updates during development and after launch, maintaining a permanent connection between the game and the creator’s channels.

Continuous Collaboration
G4C delivers constant updates during development and after launch, maintaining a permanent connection between the game and the creator’s channels.
Continuous Collaboration
G4C delivers constant updates during development and after launch, maintaining a permanent connection between the game and the creator’s channels.
Continuous Collaboration
G4C delivers constant updates during development and after launch, maintaining a permanent connection between the game and the creator’s channels.






@2025 G4C ALL RIGHTS RESERVED
@2025 G4C ALL RIGHTS RESERVED
@2025 G4C ALL RIGHTS RESERVED

























